Design Thinking

And what it all means!

My name is Steve and I am a computer scientist (don't hold that against me), a cognitive scientist (likewise), a designer (that one is fun) and a philosopher ('cos I think stuff) and I sketch note stuff (cos I can) and it's my pleasure to share a few things with you about the fascinating Design Thinking world...

Now then, first off, some history... The process of Design Thinking was first developed at Stanford (and HPI) because the creators needed a way to show rather nerdy computer scientists (sorry folks, you are, truly) how to think about other people and their needs and wants. This way of thinking uses things like personas and ideation and actually (sorry my introverted friends) talking to and watching and (oh boy!) empathizing with people who do stuff, or have a problem or a need. It involves building early and failing often, and lots of lots of testing. It's an amazing process and the image above (which I drew! How talented am I?!) shows you it in a nutshell. In the lecture (synchronous) time we'll go through this stuff, and there are also, below, some posted things you may already have seen (I include them for completeness). Ready? Let's dive in!

So it's kind of like a circle and then, kind of like a state diagram (oooh, tech talk), so whilst I order them here, and there is sort of an order, they actually can feed into each other and back into 'earlier' stages if you go back to revisit bits of the process as you go. Bear that in mind, and there's another diagram around here someplace that will help. I may have to re-draw it though, so bear with me. Generally speaking though, there are 5 'phases' and we will visit each of them in the slides attached... Download and see if you can follow along!

A final aside: if you have never seen or read This is Water by David Foster Wallace, now is a good time to do so. It discusses in no small way the effect of thinking about other people in your life. It may not change the way you think, but it probably should.